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1
votes
Fixed

[presets] 'Bundle Identifier' field in Player Settings no longer works f...

iOS

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Oct 13, 2020

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Version/s: 2020.2.0b7

Steps to reproduce: 1. Create a new project with Unity 2020.2 2. Switch to iOS 3. Go to player settings, locate 'Bundle Identifier'... Read more

2
votes
Fixed

[iOS] Screen.safeArea value on Awake differs from the value on Start if ...

iOS

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Apr 08, 2019

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Version/s: 2017.4.16f1, 2017.4.24f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached project "Test_SafeArea.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4. De... Read more

1
votes
By Design

[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...

iOS

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Apr 23, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "repro.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device Expected result: s... Read more

0
votes
Duplicate

[iOS] Timeline/PlayableDirector stops working in builds for iOS when usi...

iOS

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Apr 24, 2019

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Version/s: 2018.3.0a2, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "SampleScene" from the attached project "Timeline.zip" 2. Press play and notice that the cube is movin... Read more

0
votes
Won't Fix

[iOS] App crashes silently on Devices which have 9.3.5 iOS version when ...

iOS

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May 02, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached project "iOS BinaryReader Crash.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for ... Read more

0
votes
Fixed

[iOS] NPOT textures without compression uses more memory than a regular ...

iOS

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Apr 30, 2019

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Version/s: 2018.3.0b4, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open users attached project "test.zip" 2. Open "SampleScene.unity" scene 3. Select the Main Camera game object from... Read more

0
votes
By Design

[iOS] Delayed touch near edges

iOS

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May 03, 2019

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Version/s: 2019.1.0a12, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open users attached project "AstroEvade_iPhone.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device 4... Read more

0
votes
By Design

[iOS] Social.localUser.Authenticate() is not called when user is not aut...

iOS

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Oct 09, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS ... Read more

0
votes
Fixed

[iOS] SystemInfo.systemMemorySize sometimes reports Physical Memory unde...

iOS

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

SystemInfo.systemMemorySize uses sysctl to get Physical Memory size on iOS but sysctl has not been working since iOS 9 due to Privac... Read more

2
votes
Duplicate

[2019.1][iOS][GLES2] Crash at TransformVerticesInnerLoop if Dynamic Batc...

iOS

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May 18, 2019

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Version/s: 2018.3.0a2, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open users attached project "TestProject.zip" 2. Open "TestScene.unity" scene 3. Build for iOS 4. Deploy the Xcode ... Read more

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