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iPhone XS Crash When Spawning C++ Thread
Steps to reproduce: - Export a unity project to iPhone - Create a C++ thread as such and wait for it to finish executing - Crash on ... Read more
[iOS] Unity adds Game Center and Push Notifications Capabilities to Xcod...
Unity automatically adds Game Center and Push notifications Capabilities to Xcode project, if you have code using those features e.g... Read more
[iOS] Screen.safeArea does not change when Screen.width and Screen.heigh...
Screen.safeArea is using original device resolution and not current resolution so changing resolution using Screen.SetResolution doe... Read more
[iOS] There is no way to provide separate images for iOS Launch Screens ...
Steps to reproduce: 1. Create new project 2. Switch to iOS 3. Open Player Settings/Splash Image 4. Set 'iPhone Launch Screen' as 'I... Read more
[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity 2. Open "test" scene 3. Set Graphics API to OpenGLES2 4... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce: 1. Open users attached project "ScARedyCAS-Unity.zip" 2. Open "XnAR_Test.unity" scene 3. Connect iOS device to your ma... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project 2. Switch Platform to iOS 3. Press Unity > Preferences... and select... Read more
[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip" 2. Build for iOS "Device SDK" 3. Deploy the Xcode project to the iOS device 4. Observe Memor... Read more
[iOS] Memory usage increased 8-10% from 2017.4 to 2018.2
While testing with the project from https://fogbugz.unity3d.com/f/cases/1100123/ I noticed that memory usage appears to have increas... Read more
[iOS] Frameworks location is ignored when building Xcode project
To reproduce: 1. Download attached project “CHECKING.zip" and open in Unity 2. Open “SampleScene” scene 3. Observe that the iOS Fra... Read more
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