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[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce: 1. Open attached project "ReplayKitBug.zip" 2. Open "CameraScene.unity" scene 3. Build for iOS 4. Deploy the Xcode pro... Read more
[iOS] A bunch of launch image warnings are thrown when building for iOS ...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Xcode project and build it (CMD+B) 4. O... Read more
[iOS] Automatic Signing Team ID isn't saved unless Inspector is first ch...
The appleDeveloperTeamID field ("Automatic Signing Team ID") in the Player Settings (ProjectSettings.asset) is not saved unless the ... Read more
[iOS] Loading a scene after calling WebCamTexture.GetPixels causes the g...
Steps to reprodue: 1. Open attached project 2. Switch to iOS and make a build 3. Deploy to device 4. When launched, tap 'GetPixels'... Read more
[IL2CPP] ArgumentOutOfRangeException is thrown when using the .NET metho...
To reproduce: 1. Download attached project "ArabicCalendarMissing.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for i... Read more
[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more
[iOS] The Native plugin generated texture is black in OpenGLES Developme...
To reproduce: 1. Download attached project "OpenGL Native texture.zip" and open in Unity 2. Open "Scene" scene 3. Ensure that OpenG... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity 2. Open "TestPP" scene 3. Ensure that Metal Graphics API ... Read more
[iOS][Vuforia] Background Video plays upside on iPads down after Applica...
Steps: 1. Build and Run project from ownCloud on iPad Pro 2. On device: click button "Load" 3. Click Home button 4. Open multitaskin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button