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[iOS] Application.RequestUserAuthorization does not prompt for microphon...
How to reproduce:1. Create a new project2. Create a gameobject and add a script component3. Inside the script, use the following cod... Read more
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce:1. Open users attached project "ScARedyCAS-Unity.zip"2. Open "XnAR_Test.unity" scene3. Connect iOS device to your machi... Read more
[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity2. Open "0" scene3. Build for iOS4. Deploy the Xcode pr... Read more
[iOS] The Native plugin generated texture is black in OpenGLES Developme...
To reproduce: 1. Download attached project "OpenGL Native texture.zip" and open in Unity2. Open "Scene" scene3. Ensure that OpenGLES... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity2. Open "TestPP" scene3. Ensure that Metal Graphics API is ... Read more
[iOS][Vuforia] Background Video plays upside on iPads down after Applica...
Steps:1. Build and Run project from ownCloud on iPad Pro2. On device: click button "Load"3. Click Home button4. Open multitasking pa... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity2. Open "test" scene3. Set Graphics API to OpenGLES24. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed