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[iOS] Xcode project building doesn't start when using 'Build & Run' in 2...
Steps to reproduce: 1. Open attached project (or create a new one and switch to iOS/AppleTV) 2. 'Build & Run' the project 3. Notice... Read more
[iOS] Home button appears after rotating the screen even if “Hide home b...
Reproduction steps: 1. Create a new project; 2. In the Player settings, make sure that the "Hide home button in iPhone X" checkbox i... Read more
[iOS] Black screen on iPhone 8 Plus Metal due to final blit
To reproduce: 1. Open attached project in the edit 2. Build for iOS 3. Open the Xcode project and deploy to iPhone 8 Plus 4. On the ... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...
To reproduce: 1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. D... Read more
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist 1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAuth... Read more
[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...
To reproduce: 1. Open users attached project "Bug auto rotation.zip" 2. Open "scene.unity" scene 3. Build for iOS 4. Deploy the proj... Read more
[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce: 1. Open users attached project "Bug auto rotation 2.zip" 2. Open "scene.unity" scene 3. Build for iOS device 4. Open t... Read more
[iOS][Metal] Crash/freeze when changing antialiasing settings during run...
To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more
[iOS] Application.RequestUserAuthorization doesn't work if you request a...
Steps to reproduce: 1. Open attached project (webcamrequest.zip) 2. Switch to iOS 3. Build 'SampleScene' and deploy Xcode project t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene