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[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal. 2. Observe that the screen is black and auto rotation doesen... Read more
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce: 1) Ope... Read more
[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...
How to reproduce: 1. Open the attached project form the link provided in the Edit section 2. Build for iOS and deploy the Xcode pro... Read more
[iOS] Screen.orientation returns UpsideDown value after using Screen.aut...
To reproduce: 1. Open users attached project "Bug auto rotation.zip" 2. Open "scene.unity" scene 3. Build for iOS 4. Deploy the proj... Read more
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist 1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAuth... Read more
[iOS][VR] VR shaders are included in Builds even though VR support is di...
VR shaders seem to be included in builds even when VR support in Player Settings is disabled. The easiest way to see that this is h... Read more
[iOS][Cardboard][OpenGLES][Regression] Black Screen on VR Cardboard Buil...
Steps to reproduce: 1. Open attached project ("TST VR-small.zip") 2. Build and run on iOS device Result: screen on the iOS device ... Read more
[iOS][Cardboard] Putting phone to Sleep while App is running breaks VR v...
If the app is open while the phone goes to sleep, on returning to the app the VR view is completely squashed and cannot recover. Swa... Read more
Editor crashes on Transform::CountNodesDeep after importing ARKit plugin
Steps to reproduce: 1. Download ARKit plugin from https://bitbucket.org/Unity-Technologies/unity-arkit-plugin/downloads/ 2. Open the... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce 1. Open the attached project 2. Ensure project is set to iOS build target. 3. Ensure Player Settings ->... Read more
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