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[iOS] App freezes and the "You can attach a managed debugger now if you ...
How to reproduce:1. Build And Run the user’s attached “My project.zip” project on an iOS device2. Observe the app Expected result: T... Read more
[iOS] Screen orientation is not correct after change orientation via scr...
The screen orientation is not correct after change orientation via script, lock iPhone screen and unlock iPhone screen, then screen ... Read more
Missing iPhone 13 device definition errors are printed in the Console wi...
Reproduction steps:1. Download and open the attached "iOSMissingDevice.zip" project2. Observe the console window Expected result: No... Read more
[iOS][Cardboard] Xcode throws linker error when VR SDK is set to Cardboard
Steps to reproduce:1. Create a New project2. Switch Target platform to iOS3. Player Settings > Mobile Tab > Other Settings>... Read more
[iOS] OnGUI fails to draw any elements on iOS
Steps to reproduce: 1. Open attached project2. Run 'Test' scene on Editor to see how it should look like> There should be a label... Read more
[iOS] Status bar becomes visible in app after Handheld.PlayFullScreenMov...
Status bar (Wi-Fi, cellular status, clock, battery etc.) becomes visible in app after Handheld.PlayFullScreenMovie playback is finis... Read more
[iOS] UnityWebRequest starts timing out with FuseSDK when app is returni...
When FuseSDK is used in the project, after going to background a few times, UnityWebRequest begins timing out. Steps to reproduce:1)... Read more
[iOS] AppIcon fails to be added to the Xcode Project
How to reproduce:1. Open the attached Project "imagetest"2. Build the project for iOS3. Observe the Xcode Project Navigator tab Expe... Read more
[iOS 13] UnityWebRequest.SendWebRequest() crashes when opening local fil...
How to reproduce:1. Build the "WebRequest_Crash.zip" project for iOS2. Open the Xcode project of the build3. Unity-iPhone > Edit ... Read more
uGUI load spikes on iOS devices when using multiple canvases
How to reproduce:1. Open the user’s attached “2022.2_urp_test.zip” project2. Go to Build Settings and enable “Development Build” and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask