Search Issue Tracker

0
votes
Fixed

[iOS] Next camera is prevented from rendering in stack when preCommand b...

iOS

-

Jan 14, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Download and open the attached "CommandBuffer" project2. Build and deploy the project to iOS3. Observe the red... Read more

0
votes
Fixed

[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...

iOS

-

Dec 22, 2016

-

Version/s: 5.5.0p2

iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more

0
votes
Fixed

AddComponent<AudioSource> fails on iOS device (IL2CPP

iOS

-

Dec 26, 2016

-

Version/s: 5.5.0p2

To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

-

Dec 31, 2016

-

Version/s: 5.5.0p3

To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more

1
votes
Won't Fix

[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices

iOS

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce:1) Open ... Read more

0
votes
Fixed

[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...

iOS

-

May 27, 2022

-

Version/s: 2020.3.34f1, 2021.3.3f1, 2022.2.20f1, 2022.3.0f1, 2023.1.0b17, 2023.2.0a13

How to reproduce:1. Open the attached Unity project ("1358453_2021.2.0b7.zip")2. Switch Platform to iOS3. Build And Run Expected res... Read more

0
votes
By Design

The GamePlay is very slow and laggy when running the build through any...

iOS

-

May 20, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "LWRP_TEST.zip"2. In "Player Settings" make sure that the "Target SDK" is... Read more

0
votes
Fixed

[iOS] Unity Ads are corrupted on iPhone X

iOS

-

Nov 06, 2017

-

Version/s: 5.6.3p1

Unity ADs crops wrong on iPhone X. Steps:1. Build and Run attached project (UnityAdsAssetStoreTest.zip)2. In Player: Enter Game ID3.... Read more

2
votes
Fixed

Shaders break on iOS Metal by using fixed4

iOS

-

Jan 20, 2017

-

Version/s: 5.5.0p4

To reproduce:1. Open attached project2. Build to device3. Notice that the shaders don't compile (all the textures are pink)Note: If ... Read more

2
votes
Fixed

[iOS] Setting Logging to 'Full' in PlayerSettings results in 'Stacktrace...

iOS

-

Jan 10, 2017

-

Version/s: 5.4.2f2

If the Logging option is set to Full, 'Stacktrace is not supported on this platform.' error messages are displayed when printing ass... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.