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[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...
To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project ... Read more
[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...
How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more
[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts
Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more
[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal
Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Open the project in Xcode.4) Go to Product &g... Read more
[iOS] System prompt for Media Library Usage access is shown when playing...
Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more
[iOS] GLES 3.0 does not show an error when SV_POSITION is as vertex shad...
Steps to reproduce:1) Open the attached project.1.5) Change line 154, in "Localization_GeneratorFromAssets.cs" to:foreach (var obj i... Read more
[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more
[iOS] "Couldn't create device API for device" when using Unity Remote wi...
To reproduce:1. Create a new project2. Connect an iOS device to a windows machine3. Open Unity Remote 5 app on the device4. In Edito... Read more
[iOS][Metal] iOS application crashes at start when camera's clearing is ...
There are 2 different crashes depending on quality settings. If MSAA is enabled, app crashes at: BlitFramebufferAtSliceAndLevel() at... Read more
[iOS 11] Handheld.PlayFullScreenMovie with CancelOnInput doesn't cancel ...
Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Deploy the build to iOS device4. Click 'CancelOnInput'5. ... Read more
All about bugs
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