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0
votes
Fixed

[iOS 13] If the Keyboard is brought up and the Device goes to sleep afte...

iOS

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Sep 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "KeyboardTest-2018.4.8.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project ... Read more

4
votes
Fixed

[UaaL] “Screen.orientation” is not changing orientation in the UaaL exam...

iOS

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Mar 21, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b8, 2023.2.0a5

How to reproduce:1. Open the user’s attached “uaal-example.zip” project2. Follow the instructions from here: https://github.com/Unit... Read more

0
votes
Won't Fix

[iOS][GLES]DepthTextureMode.Depth on Metal Devices produces artifacts

iOS

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Apr 25, 2016

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Version/s: 5.3.4p4

Repro steps:1) Open the project and demo scene.scene2) Change the Graphics API for iOS to GLES2/33) Build and run it on newer device... Read more

0
votes
Fixed

[iOS] _ShadowMapTexture.sample_compare shading time increase with Metal

iOS

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Open the project in Xcode.4) Go to Product &g... Read more

0
votes
Fixed

[iOS] System prompt for Media Library Usage access is shown when playing...

iOS

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Jul 01, 2016

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more

0
votes
Fixed

[iOS] GLES 3.0 does not show an error when SV_POSITION is as vertex shad...

iOS

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Jun 28, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the attached project.1.5) Change line 154, in "Localization_GeneratorFromAssets.cs" to:foreach (var obj i... Read more

9
votes
Active

[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26

iOS

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Oct 03, 2025

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Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more

4
votes
Fixed

[iOS] "Couldn't create device API for device" when using Unity Remote wi...

iOS

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Sep 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Create a new project2. Connect an iOS device to a windows machine3. Open Unity Remote 5 app on the device4. In Edito... Read more

4
votes
Fixed

[iOS][Metal] iOS application crashes at start when camera's clearing is ...

iOS

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Nov 17, 2017

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Version/s: 2017.2.0p1, 2017.2.0b2

There are 2 different crashes depending on quality settings. If MSAA is enabled, app crashes at: BlitFramebufferAtSliceAndLevel() at... Read more

0
votes
Duplicate

[iOS 11] Handheld.PlayFullScreenMovie with CancelOnInput doesn't cancel ...

iOS

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Oct 04, 2017

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Version/s: 2017.1.2f1

Steps to reproduce: 1. Open attached project2. Build 'Test' scene to iOS3. Deploy the build to iOS device4. Click 'CancelOnInput'5. ... Read more

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