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[iOS] Unity rendering in wrong screen orientation after auto rotation on...
To reproduce: 1. Open users attached project "Bug auto rotation 2.zip" 2. Open "scene.unity" scene 3. Build for iOS device 4. Open t... Read more
[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps: 1. Extract "NewXCode.zip (60.9 KB)" and open the folder 2. Open and build for iOS the project in "UnityProject.z... Read more
[iOS] Texture2D.ReadPixels reads pixels from incorrect position with Met...
Steps to reproduce: 1) Open the attached project. 2) Build for iOS using Metal as Graphics API. 3) Run the build on a device via Xco... Read more
[iOS] Closing Socket while having 100% loss connectivity crashes build
Repro steps: 1) Open the Sockets.zip project and Main.scene in it 2) Create a hotspot for a device from which you could condition yo... Read more
Unity does not include UnityEditor.iOS.Xcode in project file
How to reproduce: 1. Open a new project 2. Create a script and place it in a folder named 'Editor'. 3. Add "using UnityEditor.iOS.X... Read more
[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps: 1) Open the project I attached 2) Build and run scene.unity in it on iOS 8 device 3) In the build press the button in t... Read more
[iOS] Game crashes when iOS simulator is rotated
Steps to reproduce: 1. Create new Unity project 2. Switch to iOS 3. Change 'Target SDK' to 'Simulator SDK' in Player Settings 4. Bu... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...
When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device. 2. Notice console output where actual magnitude is different ... Read more
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