Search Issue Tracker
[iOS][Metal] Splash screen is flickering when no camara is in scene
To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen starts to flicker... Read more
[iOS] Forward rendering path is used when Deferred Shading is set
Repro steps: 1) Open the TestProject I attached 2) Build and run MainScene on iPhone6 3) In the build notice the text that shows wh... Read more
[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0
To reproduce: 1. Create new project 2. Select iOS as build platform 3. In the Player settings set Target minimum iOS Version to 9.0 ... Read more
[iOS] Apps ignore UISupportedInterfaceOrientations when it is set in Inf...
Reproduction steps: 1. Open the attached project "bug-xcode-supported-orientations.zip" 2. Build and Run the project on an iOS devic... Read more
[iOS] Appending an iOS build fails due to missing LaunchImage path error
Steps to reproduce: 1. Create new Unity project 2. Switch target platform to iOS 3. Make an iOS build 4. Make an iOS build again, u... Read more
[iOS] MFI joystick buttons do not report Analog value on a joystick axis...
All buttons on an MFI joystick should report analog values on a joystick axis but they return 0 or 1. Steps to reproduce: 1. Open U... Read more
[iOS] UnityEngine.Apple.ReplayKit.APIAvailable returns 'true' on unsuppo...
ReplayKit is supported on newer devices (iPhone 5S and later), running at least iOS 9. However, on devices that don't support Replay... Read more
[iOS] Notifications are not displayed in App
To Reproduce: 1. Build the attached project. 2. Enable Remote Notifications in Capabilities tab and deploy. 3. Push a remote notifi... Read more
[iOS] Content not appearing on canvas in iOS<9
To reproduce: 1. Open the attached project 2. Build to iOS 3. Run on a device that has iOS<9 4. Press the button to play as a guest ... Read more
[iOS][Metal] Custom shader compilation fails when using Metal graphics A...
Steps to reproduce: 1. Open the attached project 2. Set the graphics API for iOS to 'Metal' (should be set by default) 3. Build for... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut