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[tvOS] 'Standard (Specular setup)' shader and other custom shaders broke...
To Reproduce: 1. Build and run the project attached to the report (tvOS_functional_test.zip). 2. Observe that the material on the c... Read more
[iOS] Setting supported orientations in Xcode does not affect unity spla...
Steps to reproduce: 1. Open attached project 2. Notice that 'Auto Rotation' is enabled in player settings and that 'Landscape Left'... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...
How to reproduce: 1. Open the attached Particle iOS Test.zip project 2. Open the Sample Scene 3. Build for iOS and deploy the Xcode ... Read more
[iOS 13][UaaL] Facebook Login window does not open on a button click whe...
How to reproduce: 1. Open the attached 'PianoUnity' project from the attached 'Piano.zip' zipped folder 2. Open 'SampleScene' Scene ... Read more
[iOS] Rendering hangs after rotating a full screen view backed by UIView...
Repro steps: 1) Open the project I attached 2) Build and run scene.unity in it on iOS 8 device 3) In the build press the button in t... Read more
[iOS] Application not paused when Game Center overlay screens from Socia...
To Reproduce: 1. Build and run the attached project attached ("tvOS_functional_test_RAT") on iOS. 2. Click 'Authenticate' button to... Read more
[iOS][StandartAssets:ImageEffects:BlurOptimized][GLES2.0] Overbrightens ...
Reproduction steps: 1. Open the attached "Blur" project. 2. Open and play the "Blur" scene. - Note how the picture looks(Screenshot... Read more
[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...
1. Open attached project 2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url) 3. Build to... Read more
[iOS] Crash when using Compute Skinning & Skinned Mesh
Reproduction steps: 1. Download and open the attached "Skinned Mesh Bug.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on