Search Issue Tracker
Fixed
Votes
0
Found in
5.3.0f2
Issue ID
745430
Regression
Yes
[tvOS] 'Standard (Specular setup)' shader and other custom shaders broken when using Metal
To Reproduce:
1. Build and run the project attached to the report (tvOS_functional_test.zip).
2. Observe that the material on the character is completely distorted, it's using 'Standard (Specular setup)' whereas other objects in the scene are just using 'Standard' shader.
Also reproducible with the full 'Dark Nightmares Survival' demo project https://oc.unity3d.com/index.php/s/dSuBjG74MQPe0bf
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
Add comment