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[iOS 11] Tapping on the input field doesn't open keyboard if the externa...
To reproduce: 1. Open project attached by the user 2. Build it for iOS (make sure that Scenes/Starter scene is attached) 3. Connect ... Read more
[iOS] InputField.onEndEdit is called on both the current and previous in...
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Build to iOS and run 4. Click on any Input Field - Not... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip) 2. Play the 'Test' scene in the editor 3. Click the button, notice the u... Read more
[iOS] Generated normal maps do not work on iOS
To Reproduce: 1. Deploy the attached project. 2. Observe that all Material which have normal maps are broken. Reproducible with G... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example: http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on ... Read more
[iOS] Trampoline has the GameKit.framework incorrectly linked
To Reproduce: 1. Build the project in "677163_game_kit_repro_3.zip". 2. Notice the linker errors when compiling in xCode. 3. Add, G... Read more
[iOS] Text input begins at the end of the text when the caret position i...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Write something i... Read more
[iOS] Both Portrait and Landscape splash screens are shown at the same t...
To Reproduce: 1. Build the attached project (make sure that orientation is set to to 'Auto Rotation' and Only 'Landscape Left' and ... Read more
[iOS] Metal crash with SetTargetBuffers
MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow