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[iOS] Crash on InterruptionListener when declining a call on a device
Reproduction steps: 1. Download and open the project from the provided Google Drive link 2. Build and deploy the project to an iOS d... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce: 1. Open project "ScreenOrientation20174-TestProject.zip" 2. Open Build Settings (File>Build Settings) 3. Build for... Read more
"Enable replace" is not replacing "Bundle Identifier" in Xcode settings
How to reproduce: 1. Create a new Project 2. Go to Build Settings (Edit>Build Settings) 3. Builds for the iOS 4. Open the Xcode proj... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce: 1. Open attached project "OnDemandResources_2020_3.zip" 2. Go to Build Settings (File>Build Settings) and select i... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps: 1. Open the attached project "Case_1380200.zip" 2. Build and Deploy the Scene "SampleScene" to a device 3. Touch... Read more
[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...
How to reproduce: 1. Open project "KeyboardiOS15.zip" 2. Go to the Build Settings 3. Select iOS and build 4. Open the project in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprites are not generated when using Fallback Sprite Assets
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings