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[iOS] Crash on InterruptionListener when declining a call on a device
Reproduction steps: 1. Download and open the project from the provided Google Drive link 2. Build and deploy the project to an iOS d... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce: 1. Open project "ScreenOrientation20174-TestProject.zip" 2. Open Build Settings (File>Build Settings) 3. Build for... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce: 1. Open attached project "OnDemandResources_2020_3.zip" 2. Go to Build Settings (File>Build Settings) and select i... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps: 1. Open the attached project "Case_1380200.zip" 2. Build and Deploy the Scene "SampleScene" to a device 3. Touch... Read more
[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...
How to reproduce: 1. Open project "KeyboardiOS15.zip" 2. Go to the Build Settings 3. Select iOS and build 4. Open the project in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Assertion failed on expression" errors appear when selecting specific Tile Palette GameObjects
- “CommandBuffer: built-in render texture type 3 not found while executing” warning is displayed in URP project
- Player build logs a "material with shader doesn't have a '_MainTex' property" error when instantiating a specific amount of specific prefabs
- The LayerMask parameter is ignored when using Physics2D.GetRayIntersection method
- The Tilemap GameObject causes other Tilemap GameObjects to become invisible when its “Mask Interaction” is set to “Visible Inside Mask”