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[iOS] Crash on InterruptionListener when declining a call on a device
Reproduction steps: 1. Download and open the project from the provided Google Drive link 2. Build and deploy the project to an iOS d... Read more
Application crashes when switching to autorotation with the only availab...
How to reproduce: 1. Open project "ScreenOrientation20174-TestProject.zip" 2. Open Build Settings (File>Build Settings) 3. Build for... Read more
[iOS] CPU spikes on taps when using iPhone 13 Pro
Reproduction steps: 1. Download and open the attached "FpsStabilityTest2019.zip" project 2. Build and deploy to iOS with profiler at... Read more
[iOS] applicationWillResignActive() calls stacks when being called repea...
Reproduction steps: 1. Download and open the attached "unity_support.zip" project 2. Build and deploy the project to iOS 3. Repeated... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
[iOS] Application freezes on iOS 15 when activating Siri
How to reproduce: 1. Open the attached project ("FModVideoDemo.zip") 2. Build And Run on an iOS 15 device 3. Activate Siri and dismi... Read more
[iOS] Player Setting "Use on-demand resources" does not set the Xcode bu...
How to reproduce: 1. Open attached project "OnDemandResources_2020_3.zip" 2. Go to Build Settings (File>Build Settings) and select i... Read more
[iOS][OldInput] Touch is ignored when the application is resumed from th...
Reproduction steps: 1. Open the attached project "Case_1380200.zip" 2. Build and Deploy the Scene "SampleScene" to a device 3. Touch... Read more
[iOS] Inconsistent shader rendering
Reproduction steps: 1. Download and open the attached "Shader Issue.zip" project with Unity 2021.2.0f1 2. Build and deploy the proje... Read more
iOS keyboard QuickType bar is not disabled in 15 iOS when it is set to f...
How to reproduce: 1. Open project "KeyboardiOS15.zip" 2. Go to the Build Settings 3. Select iOS and build 4. Open the project in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project