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1
votes
Fixed

[presets] 'Bundle Identifier' field in Player Settings no longer works f...

iOS

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Oct 13, 2020

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Version/s: 2020.2.0b7

Steps to reproduce: 1. Create a new project with Unity 2020.2 2. Switch to iOS 3. Go to player settings, locate 'Bundle Identifier'... Read more

6
votes
Active

[iOS] Audio files are not played when using CallKit

iOS

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Sep 10, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b1

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. In the Menu bar, press "File" > "Build Settings..... Read more

0
votes
Fixed

[IOS]App is crashing when it is switched out of focus and focused again ...

iOS

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Oct 14, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b7

Steps to reproduce: 1. Open the attached project "Case_1285042" 2. Switch to IOS support 3. Deploy the project to a device with Xcod... Read more

0
votes
Fixed

[iOS] Crash when using the "Sign In With Apple" capability

iOS

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Oct 06, 2020

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Version/s: 2018.4, 2018.4.19f1

Reproduction steps: 1. Download and open the attached "Apple Sign In Test.zip" project 2. Build and deploy the app to a device (The ... Read more

1
votes
Active

[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...

iOS

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Oct 12, 2020

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Version/s: 2018.4.24f1, 2018.4.28f1, 2019.4, 2020.1, 2020.1.0a12

Reproduction steps: 1. Open project in "AtlasVariantCompression.zip" 2. Go to Assets > Sprites > NonSquare folder 3. Create a new Sp... Read more

2
votes
Won't Fix

[iOS 14] “[Error] Arcade’s application is using a prohibited API.” when ...

iOS

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Oct 22, 2020

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Version/s: 2018.4, 2020.1.9f1, 2021.1

How to reproduce: 1. Open the attached '1286876.zip' project 2. Edit the leaderboard id in the 'Test.cs' script to an existing one a... Read more

1
votes
Active

[iOS] External display goes black after reconnecting

iOS

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Jun 04, 2020

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Version/s: 2019.3.15f1, 2019.4, 2021.1

Reproduction steps: 1. Open project in "Test.zip" 2. Build and install the application to an iOS device 3. Shut down the application... Read more

1
votes
By Design

[UAAL] [iOS] Application.Unload() does not free up memory

iOS

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.1.0a13, 2020.2

Reproduction steps: 1. Open customer's attached project in "UnityProject.zip" 2. Build and Deploy to an iOS device 3. In Xcode open ... Read more

1
votes
Fixed

[iOS] Background audio sources are stopped when launching an app with "D...

iOS

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Oct 20, 2020

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Version/s: 2019.3, 2019.4.11f1, 2021.1

Reproduction steps: 1. Open attached project "Case_1286259" 2. Open "Edit -> Project Settings... -> Audio" and make sure "Disable Un... Read more

0
votes
Active

[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...

iOS

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Oct 19, 2020

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Version/s: 2019.4, 2020.1.8f1, 2021.1

Reproduction steps: 1. Open project in "StoreKitTest.zip" 2. Select IAPController prefab in Project Window 3. In Inspector click on ... Read more

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