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To reproduce: 1. Open project Pocket_Trains 2. Build and run on iOS (reproduced with iPad2 5.0.1, iPhone 5 6.1.4) 3. Clear xcode con... Read more
GameCenter.mm uses a non-thread safe static var AchievementWrapper.reportProgress uses a static variable (achievementCache) with no... Read more
1) What happened Screen is stretched after exiting iAd in different orientation. 2) How can we reproduce it using the example you ... Read more
It appears from discussion with user that adding new variables to a script, which is on a prefab that later is built to an asset bun... Read more
To reproduce: 1. Open project TouchListPhases 2. Build and run on iOS5 (reproduced with iPhone4s 5.1.1 and iPhone 5 6.1.4) 3. Change... Read more
1. Run attached project on iOS 2. Do Screen capture 3. You will be able to see sound volume increases suddenly. Someone also wrote ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'
- Asset path and filename is missing when warning about self-intersecting polygon is thrown