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[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
Component context menu doesn't work on right click when script is missing
Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in InspectorTo reproduce:1. Atta... Read more
DrawDefaultInspector() doesn't work properly
To reproduce:1. Open a project2. Open a scene with an object that has a sprite renderer3. Click on the game object in the hierarchy ... Read more
Error when drag-and-dropping behaviour on sub-state
Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more
[Curves] Can't highlight particle curve max value text field, text curso...
Repro steps:1. Open Particles scene from attached project.2. Select particle system and click on any curve (i.e. turn Start Lifetime... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps:1. Open my attached project ("case_873297-repro")2. Open the "main" scene3. Select the "Reverb Zone" in the hiera... Read more
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
Drop down menu is opened in the top right corner
To reproduce:1. Import a model2. Click on it in the project view3. Click on Root node to expand the drop down menu4. Select the node... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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