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NullRefException when undocking Asset Preview window from Inspector
Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more
Component context menu doesn't work on right click when script is missing
Editor no longer allows pull down menu with right click or 2 finger click on Mono (missing) scripts in Inspector To reproduce: 1. ... Read more
DrawDefaultInspector() doesn't work properly
To reproduce: 1. Open a project 2. Open a scene with an object that has a sprite renderer 3. Click on the game object in the hierarc... Read more
Script is not aligned properly in the inspector preview
To reproduce: 1. Open attached project 2. Select TouchTap script 3. Notice that script in inspector preview is not aligned properly Read more
[Curves] Can't highlight particle curve max value text field, text curso...
Repro steps: 1. Open Particles scene from attached project. 2. Select particle system and click on any curve (i.e. turn Start Life... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
NavMesh selected slider changes when Voxel Size warnings appear or disap...
To reproduce: 1. Open my attached project 2. Go to Window > Navigation 3. In Opened Navigation window, go to Bake tab and click Adva... Read more
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
Exceptions are thrown when a script is added as a component
To reproduce: 1. Create a new project or open the attached one 2. Select "Main Camera" and click "Add Component" in the Inspector 3.... Read more
Drop down menu is opened in the top right corner
To reproduce: 1. Import a model 2. Click on it in the project view 3. Click on Root node to expand the drop down menu 4. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Sprite Preview is broken when the Sprite is too tall or too wide
- Objects are invisible in Scene view when using Wireframe Shading Mode
- The property of a component becomes read-only when it is bound to "PropertyStreamHandle"
- Physics.Raycast does not work when used on the whole model
- Shader Graph changes the Position of Prefab instances in Play mode