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[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...
When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more
[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...
Steps to reproduce: 1) Open any project. 2) Go to Edit > Project Settings > Player > Other Settings. 3) Tick the 'Metal Editor Suppo... Read more
UI Element's position changes after entering and exiting Play Mode
UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" a... Read more
GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...
Steps to reproduce: 1 Open "Testing Making a Turn-Based Strategy Game.zip" project 2. Open "Hexagon Grid" scene 3. Press play 0x000... Read more
RequireComponent does not add a component on the object that has the script
Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestScene'; 3. Create an empty gameobject; 4. Drag 'NavMeshAge... Read more
Newly declared arrays become null when attached to gameObject script is ...
To reproduce: 1.Download and open attached project 2.Attach Behav script to Main Camera object 3.Open Behav script and uncomment de... Read more
StackOverflowException and Unity freezes in endless loop when adding com...
To reproduce: 1. Open attached project 2. Open StatsMonitor or FPSCounter scene 3. Enter play mode 4. Editor will hang after failing... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more
Locking the Inspector on subscene objects causes their disappearance and...
How to reproduce: 1. Open attached project "874301-repro.zip" 2. Open "Test" scene 3. Add additional scene "Test2" 4. Enter play m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse device is disabled in Play Mode when the "Device Simulator" tab is present as an inactive tab and Game view is not maximised
- GameObject with the Visual Effect Component is not rendered in the Scene view when it is reenabled in the Inspector and the Play mode is paused
- Prefab icon blends in when selected in Project window with the Light Editor theme enabled
- Textures from other Sprites in the Assets leak into Sprite Renderer Sprites when Sprite Atlas v2 is used
- Errors “UI Error: Invalid GUILayout state in TestRunnerWindow view“ and “ArgumentException: An item with the same key has already been added“ are present when running tests with names that duplicate after truncation in the Test Runner window