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Fixed
Fixed in 2022.3.67f1, 6000.0.57f1, 6000.2.2f1, 6000.3.0a2
Votes
0
Found in
2022.3.62f1
6000.0.50f1
6000.1.6f1
6000.2.0b4
6000.3.0a1
Issue ID
UUM-107991
Regression
No
Textures from other Sprites in the Assets leak into Sprite Renderer Sprites when Sprite Atlas v2 is used
Reproduction steps:
1. Open the attached “IN-103449.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Observe the Game view
Expected result: Only 4 different “ropes” Sprites are visible
Actual result: Additional Sprite Textures are visible around the “ropes” Sprites
Reproducible with: 2022.1.0b1, 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4
Reproducible on: Windows 10 (user reported), Windows 11
Not reproducible on: No other environment tested
Notes:
- Does not reproduce if “Sprite Atlas V1” (any) or “Sprite Atlas V2 - Enabled for Builds” is selected in the Project Settings > Editor > Sprite Packer
- To get a better understanding, you can select the ”ropes_3” from the Hierarchy, and observe in the Scene view parts that are leaking from the Sprite
- Sometimes reproduces without entering Play mode
- Also reproduces in the Player
- Could be caused by Secondary Textures on some of the Sprites
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Resolution Note (fix version 6000.3.0a2):
Fix for this issue is available for Unity 6000.3.0a2 and above