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Fixed

Fixed in 2022.3.67f1, 6000.0.57f1, 6000.2.2f1, 6000.3.0a2

Votes

0

Found in

2022.3.62f1

6000.0.50f1

6000.1.6f1

6000.2.0b4

6000.3.0a1

Issue ID

UUM-107991

Regression

No

Textures from other Sprites in the Assets leak into Sprite Renderer Sprites when Sprite Atlas v2 is used

-

Reproduction steps:
1. Open the attached “IN-103449.zip” project
2. Open the “SampleScene”
3. Enter the Play mode
4. Observe the Game view

Expected result: Only 4 different “ropes” Sprites are visible
Actual result: Additional Sprite Textures are visible around the “ropes” Sprites

Reproducible with: 2022.1.0b1, 2022.3.62f1, 6000.0.50f1, 6000.1.6f1, 6000.2.0b4

Reproducible on: Windows 10 (user reported), Windows 11
Not reproducible on: No other environment tested

Notes:
- Does not reproduce if “Sprite Atlas V1” (any) or “Sprite Atlas V2 - Enabled for Builds” is selected in the Project Settings > Editor > Sprite Packer
- To get a better understanding, you can select the ”ropes_3” from the Hierarchy, and observe in the Scene view parts that are leaking from the Sprite
- Sometimes reproduces without entering Play mode
- Also reproduces in the Player
- Could be caused by Secondary Textures on some of the Sprites

  1. Resolution Note (fix version 6000.3.0a2):

    Fix for this issue is available for Unity 6000.3.0a2 and above

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