Search Issue Tracker
Duplicating a GameObject twice, causes a change in the duplicated transf...
How to reproduce: 1. Open the attached project and the only scene in it.2. In the Hierarchy, select Banana/A/B and notice that B Gam... Read more
Arrays that have more than 64 elements can't be inspected when multisele...
Steps to reproduce: 1. Open attached project2. In hierarchy, expand "TooBig" and multi select two of its child objects3. Notice that... Read more
crash after dragging a script component to its UnityEvent
Steps to reproduce:1. Open attached project2. Open "main" scene3. Select "GameObject" in the Hierarchy4. Drag its "Bad Behavior" scr... Read more
[Preview] Background of preview is black instead of dark grey and isn't ...
Steps to reproduce: 1. Create new project2. Add cube to scene3. Drag it to project tab make prefab out of it4. Once prefab is create... Read more
Error when drag-and-dropping behaviour on sub-state
Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more
Regression: "Unable to load the icon: 'sv_icon_dot9_pix16_gizmo'" error ...
Regression - doesn't happen in 5.5.0a61. What happenedIn 5.5.0b1 when you "select icon" in Inspector - a lot of errors appear in Con... Read more
Cannot drag a mixer into the Audio Source component
Steps to reproduce : - add an Audio Source component to a game object- create an Audio Mixer in the Project Browser- try to drag the... Read more
Scene crashes when opening due to "multiple Transform component" error
Reproduction Steps:1. Open project2. Open/reopen scene or play it3. Crash 5.5.0a6, 5.5.0b1, 5.5.0b2 does not crash but throws errors... Read more
"Compressor quality" setting missing from "PC, Mac and Linux" on RGB Co...
Steps to reproduce:1. Download and open attached project2. Select " Assets/Decal_Blood_01"3. Look at inspector and notice that "Comp... Read more
Cannot drag substances to ObjectFields expecting Materials
Steps to reproduce : - import a substance from the Asset Store- create a cube- go to Mesh Renderer > Materials- try to drag to su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes