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[Inspector] Can't set scene fields to scenes which has the same name as ...
Steps to reproduce:1) open attached project2) open scene 'main'3) select 'HudComponent' from hierarchy and lock inspector4) drop bot... Read more
Locking the Inspector on subscene objects causes their disappearance and...
How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more
Preview window for material with long name has ugly graphics overlap
The material preview window header shows the name of the Material, followed by two horizontal lines followed by some buttons for sel... Read more
Add Component context menu is getting too small
In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more
Multi-object inspector toggles are not updated properly after an undo
To reproduce:1. Create a new project2. Duplicate the main camera3. Set the value of Occlusion Culling to false on one of the cameras... Read more
Blue outline is missing for toggles when editing multiple objects
Steps to reproduce : - create a new project- create 2 game objects- set one to static and for the other one leave static unchecked- ... Read more
Error when drag-and-dropping behaviour on sub-state
Steps to reproduce : - import the project attached- select a sub-state- drag-and-drop a sub-state script on it(while dnd'ing, the co... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more
[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...
Steps to reproduce:1) Open any project.2) Go to Edit > Project Settings > Player > Other Settings.3) Tick the 'Metal Editor... Read more
Plugin may be not as Editor-only plugin if it is imported
Steps to reproduce:1. Download SomeAwesomePlugin452.rar. It was opened with 4.5.2p3 version.2. Open downloaded project with 5.0.0 an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open