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Inspector tab resets scroll bar position when entering Play mode
How to reproduce:1. Open any Unity project2. Add many Components to any GameObject3. In the Inspector tab, scroll down to see the bo... Read more
Objects using HideAndDontSave, after being disbled and enabled, are visi...
Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more
Input field stays highlighted after Enter key is pressed
Steps to reproduce: 1) Open Unity and create a new project2) Select any gameObject in the Hierarchy tab(camera or Directional Light)... Read more
[Editor] LOD Group triangle count is inaccurate for sub-meshes
1. Set a mesh with submeshes as your LOD Mesh2. Check the triangle count in the LOD Inspector Actual result: the triangle count is s... Read more
The header is shown multiple times when variables are separated by a comma
Reproduction steps: Open the attached project (“header.zip“) Select scene “SampleScene” Select GameObject called “Main Camera” In th... Read more
Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce:1. Open the attached "Empty Unity Project.zip" Project2. Drag "TestObject" Prefab to the Scene3. Press the "Add/Rem... Read more
Long Sprite names are not truncated in the Inspector window name label a...
Steps to reproduce: Create a new Unity project using the Universal 2D template Create a new Triangle Sprite (Assets > Create >... Read more
Editor freezes when selecting multiple assets with different Scripted Im...
Reproduction steps:1. Open the “ImporterMultiSelectCrash“ project2. Open the “Images” folder3. Select the “test1.png“ asset, and in ... Read more
PopupWindowContent is sometimes closed/destroyed after parent PopupWindo...
Steps to reproduce:1. Open the attached project2. Select the Directional Light game object3. Open up the Culling Mask drop-down (thi... Read more
NullReferenceException in UnityEditor.LightProbeGroupInspector.OnDisable...
Steps to repro: 1. Open attached project;2. Open 't1LightProbeGroup' scene;3. Wait until light baking finishes;4. Open 't1LightProbe... Read more
All about bugs
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