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Sorting Group component's fields have no margins in the Inspector window
How to reproduce: 1. Create and open a new project 2. Add 'Sorting Group' component to any game object 3. Observe the 'Sorting Group... Read more
[Scene Management] Input filed of Layer's dropdown is overlapping with i...
In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps... Read more
Reordering reference arrays crashes Editor
How to reproduce: 1. Open the attached project and go to the "SampleScene" 2. Select the "Object with Reference Array" in the Hierar... Read more
Performance degradation when Expandable Section of the Component is open...
How to reproduce: 1. Create a new 3D template project 2. Add a Box Collider 2D component to the Camera 3. Open the Profiler window 4... Read more
Inspector shows indices count equal to a sum of all sub-meshes even when...
How to reproduce: 1. Open the attached project "1268635.zip" 2. Select the "TargetMesh" file in the Project window Assets folder 3. ... Read more
PopupWindowContent is sometimes closed/destroyed after parent PopupWindo...
Steps to reproduce: 1. Open the attached project 2. Select the Directional Light game object 3. Open up the Culling Mask drop-down (... Read more
Transform values that do not fit their input field in the Inspector wind...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject 3. Enter a large value into one of its Position/Rotation/Sc... Read more
Console window: add Clear on Recompile option
Console window has "Clear on Play" and "Clear on Build" options. Would be useful to have a "Clear on Recompile" one. Read more
Inspector Window is not being refreshed to reshade Material Preview on G...
How to reproduce: 1. Open attached project "SUS-863.zip" 2. Create a new Cube GameObject (GameObject > 3D Object > Cube) 3. Duplicat... Read more
Deselecting Floating Preview Window throws NullReferenceException and GU...
How to reproduce: 1. Create a new project and open it 2. Add any texture to the project or just create a new render texture and sele... Read more
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