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[New Input System] Input is unresponsive after importing a sample project

Input

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Oct 09, 2019

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Version/s: 2019.3.0b6

Right after importing the sample scene, the input will not work. Restarting the project, however, will fix this. Repro steps: - st... Read more

0
votes
Active

[New Input System] Enabling Enhanced Touch yields errors related to memo...

Input

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Oct 09, 2019

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Version/s: 2019.3.0b6

About the example project: - it uses Enhanced Touch API - it's meant to print to console whether there is a touch and if there is o... Read more

0
votes
Active

[Mobile] Application crash at libc.ifree when typing more that 60 symbol...

Input

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Oct 02, 2019

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Version/s: 2019.3.0b5, 2020.1

To reproduce: 1. Open attached project 2. Build and run to mobile device 3. In the Input field type more than 60 symbols Actual res... Read more

2
votes
Active

Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...

Input

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Nov 26, 2019

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Version/s: 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1201224-UnityEngineInputBug.zip) 2. Enter Play mode 3. Use the scroll wheel t... Read more

0
votes
Active

Input.GetKey for Left Shift returns true when Right Shift is held down a...

Input

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1204882_ShiftInput.zip) 2. Enter Play mode 3. Press and hold down Right Shift... Read more

0
votes
Duplicate

'Confined' cursor lockstate has incorrect behaviour when set right after...

Input

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Dec 17, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1.0a1

Steps to reproduce: 1. Open User-supplied project 2. Open and run the Sample Scene 3. Press "1" and then "2" on the top row of numbe... Read more

0
votes
Active

Object snaps to four axes when it moves based on joystick input

Input

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Nov 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.13f1, 2019.3.0a1, 2020.1.0a1

Repro steps: 1. Open the attached project "case-1201112_repro.zip" 2. Open Assets > Scenes > SampleScene 3. Plug in a controller wit... Read more

0
votes
Fixed

[iOS]Emojis are invisible when Character limit set to 0 in the TextMeshP...

Input

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Jan 27, 2020

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Version/s: 2019.2.19f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached NewEmojis.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Type... Read more

0
votes
Won't Fix

Reading from PS4 controller fails after the built project loses focus if...

Input

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Jan 23, 2020

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Version/s: 2019.2.0f1, 2019.2.14f1

Repro steps: 1. Open the user's attached project "crap.zip" 2. Make sure that "Visible in Background" is disabled in Project Setting... Read more

1
votes
Fixed

[macOS] Input delay when using Input.GetMouseButton

Input

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Feb 01, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Left-Click in the Game View f... Read more

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