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Editor shortucts on macOS do not respect keyboard layout
If Player Settings -> Input Manager -> "Use Physical Keys" is enabled, then all editor shortcuts are treated as QWERTY shortcuts eve... Read more
[Input] [Samsung S Pen] Input.mouseScrollDelta Y-axis is changed when us...
How to reproduce: 1. Open the attached project '1378504.zip' 2. Build and Run the application on an Android device 3. When the app l... Read more
[macOS] Text input lags by one keystroke when inputting text in the Editor
How to reproduce: 1. Open the attached project "bugRepro" 2. In the Project window, right-click the Material "renameMe" and select R... Read more
Input.GetKey() returns true for Alt key after Alt+Tabbing and reopening ...
Reproduction steps: 1. Open the user attached project 2. Build the project with Autoconnect Profiler enabled 3. Run the Build 4. Cli... Read more
Keycodes Less, Greater, LeftParen, RightParen are not being registered w...
How to reproduce: 1. Open project "KeyCodes.zip" 2. Open "SampleScene" Scene (Assets>Scenes>SampleScene) 3. Enter the Play Mode 4. O... Read more
Scrolling is jumping when scrolling in the Input Manager
How to reproduce: 1. Create a new project with a 3D Template 2. Go to Input Manager (Edit>Project Settings>Input Manager) 3. Open Ax... Read more
Input.GetKey does not trigger when the mouse cursor is outside the Game ...
Reproduction steps: 1. Open the attached "Input EmptyProjectg.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. Cli... Read more
Editor shortcuts and Scene navigation behaves incorrectly when using the...
Reproduction steps: 1. Change the keyboard layout to DVORAK through system settings 2. Open a new or an existing project 3. In the S... Read more
[InputSystem] QueueStateEvent exceptions when it is being called from an...
Reproduction steps: 1. Open the attached project from the google drive link 2. Go to Assets > Scenes > "SampleScene.unity" 3. Enter ... Read more
[Mobile] Performance spikes on specific devices when tapping the display...
Steps to reproduce: 1. Create an empty project 2. Check "Development Build" and "Autoconnect Profiler" options in Build Settings 3. ... Read more
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