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0
votes
Duplicate
0
votes
Fixed

The Joystick support is broken in 3.5.1f2

Input

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Apr 27, 2012

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Version/s: 3.5.1f2

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0
votes
Won't Fix

In case shift is pressed Event.current.shift not always returns true

Input

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Oct 05, 2012

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Version/s: 4.0.0b11

In case shift is pressed Event.current.shift not always returns true, if run not in Editor 1. Open attached project 2. Build it fo... Read more

0
votes
Fixed

Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the c...

Input

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Nov 07, 2012

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Version/s: 4.0.0f4

Cursor.SetCursor fails on Mac Standalone if the hotspot is outside the cursor bounds. This works on windows fine (and can be useful ... Read more

3
votes
Fixed

My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7.

Input

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Nov 28, 2012

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Version/s: 4.0.0f7

My tablet "Bamboo Pen & Touch" not responsive in Unity 4 on Win 8 or 7. Repro Steps: 1. Use a bamboo wacom tablet, ensure latest d... Read more

3
votes
By Design
0
votes
Postponed

Event.control and friends are inconsistent on different platforms

Input

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Apr 15, 2013

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Version/s:

Event.control and friends are inconsistent on different platforms. Example: the following script will show "Control down" immediate... Read more

7
votes
Postponed

MousePosition offset after Screen.SetResolution() in OSX standalone wido...

Input

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Jun 11, 2013

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Version/s: 4.1.5f1

Steps to reproduce : - import the project attached - build for standalone OSX - run the scene and notice the mouse offset Read more

0
votes
Postponed

Using Alt Tab from a standalone build will cause the buttons to remain p...

Input

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Jul 17, 2013

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Version/s: 4.2.0f1

Steps to reproduce : - download the project attached - in the folder find Build.exe - press play and hold W - press Alt Tab - go ba... Read more

1
votes
Fixed

Input.multiTouchEnabled is True in editor for standalon/web - used to be...

Input

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Jul 23, 2013

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Version/s: 4.2.0f4

-e: Input.multiTouchEnabled is set to true while in regular windows/mac/web platform in the editor. It used to be false and only tru... Read more

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