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NativeInputSystem.IOCTL taking ~250ms when reconnecting a BT Receiver
Steps to reproduce:1. Open the attached user's project "InputRumblePerformanceBug.zip"2. Connect a BT receiver to your PC3. Pair you... Read more
[Windows] Input.GetKeyUp is true only for the first released mouse butto...
Reproduction steps:1. Open the attached “MouseButtons” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left and... Read more
Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...
Reproduction steps: Open the attached “Input GetMouseButton_1 Issue” project Open the “SampleScene” scene Enter the Play Mode While ... Read more
[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...
Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project2. Make sure you have any controllers connected3. Enter Playmode4. Obse... Read more
(Leap Motion) Crash when entering Play mode for the second time
How to reproduce:1. Open the attached project2. Open the "main" scene3. Enter Play mode4. Exit Play mode4. Enter Play mode Actual re... Read more
Loading a new Scene resets Input
Reproduction steps: 1. Open "MinimalRepro" project2. Enter Play Mode3. Hold "A/D" or the "Left/Right Arrow"4. See that the Console o... Read more
[Input Manager] Held down key presses are not carried over when a Scene ...
Reproduction steps:1. Open the attached "repro_IN-IN-45693.zip" project2. Open and analyze the "InputPresser" script in the project ... Read more
All about bugs
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