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In the static flag dropdown menu checkmark icon next to "Everything" doe...
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more
[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...
How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce:1. Open the user's attached project2. Open 'Test' > 'Event.current.mousePosition bug'3. In the Project window se... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
EditorUtility.SaveFilePanel does not return a virtualized path
How to reproduce:1. Open the attached project ("PathRepr.zip")2. Load "Sample Scene"3. Enter Play mode4. Save the asset5. Notice the... Read more
The exception appears after changing deleted scenes order at Build Setti...
Reproduction steps:1. Create a new project2. Create 3 scenes ('1', '2', '3') and move them to Build Settings > Scenes in Build3. ... Read more
"NullReferenceException" when trying to open Object Picker for Scriptabl...
Original Reproduction steps:1. Open attached project "Galactic Wars.zip" and scene "GridArrayTest"2. In Hierarchy window, select "Ga... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce:1. Open the user's attached project2. Open the Console (Window > General > Console)3. In the top menu bar sel... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more
[IMGUI] "Maximum LOD Level" and "LOD Bias" Properties tooltip missing un...
The tooltip is missing for "Maximum LOD Level" and "LOD Bias" Properties under "Quality" in the "Project Setting" window, Refer atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default