Search Issue Tracker
Errors thrown due to EditorWindow.OnFocus do not generate a stacktrace w...
How to reproduce: 1. Open attached project "case1263320.zip" 2. In menu bar open Tools -> My Editor Window 3. Clear console errors ... Read more
Static Dropdown list placement doesn't align with the Inspector
Reproduction steps: 1. Create a new empty Project 2. Select a GameObject in the Hierarchy 3. Press the Static Dropdown in the Inspec... Read more
IndexOutOfRangeException is thrown from Selectable.OnEnable/OnDisable wh...
How to reproduce: 1. Open user-submitted project (SelectableException.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the '... Read more
EditorUtility DisplayProgressBar only shows up for one frame and then it...
How to reproduce: 1. Open attached project "DisplayProgressBar.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the new p... Read more
ImGUI text corruption
How to reproduce: 1. Open the attached "Repro.zip" project 2. Open the "SEMenu" Scene 3. Enter the PlayMode 4. Select "Solo/Personal... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more
NullReferenceException is thrown when using EditorStyles.wordWrappedLabe...
How to reproduce: 1. Open the project "WordWrappedLabel.zip" 2. Go to Window -> My Window and dock it somewhere 3. In the Project wi... Read more
Crash on MeshRenderer::DispatchUpdate when assigning a Game Object to a ...
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. In the Hierarchy, select the "Cube" Game Object 4... Read more
Handles DrawSolidRectangleWithOutline is not frustum culled and is appea...
How to reproduce: 1. Open attached project "HandleTest.zip" and scene "SampleScene" 2. In Scene view, fly and bypass the object wit... Read more
Project Browser selection Tooltip is always in fixed Position when hover...
Reproduction steps: 1. Create a new empty Project 2. Create a new Asset (For example a Script) 3. Select the new Asset 4. Hover the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file