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'Verify Saving Assets' option causes a NullReferenceException to be thro...
How to reproduce: 1. Create a new Unity project 2. In the Preferences make sure 'Verify Saving Assets' is enabled 3. Create a Timeli... Read more
Pressing the right arrow key on the root of a foldout skips the child el...
How to reproduce: 1. Open any Unity project 2. In the Hierarchy window, create two parent GameObjects with some children (so there a... Read more
[Cinemachine] Switching between different Tabs in Preferences Window res...
The Cinemachine Settings Tab in Preferences Window resizes its UI when cycling between different Tabs like Profiler/Search Service. ... Read more
[Services] Link in the Services tabs open in two tabs in the browser
All the external links available under Servies(Ads, Analytics, Collab etc) opens up two tabs in the web browser Steps To Reproduce... Read more
Window lock icon gets overlapped when more tabs than fits docking area a...
How to reproduce: 1. Open the attached project "1251214.zip" 2. Keep clicking the arrow at the right side of the docking area where ... Read more
'None' or 'Mixed' option gets set to EnumFlagsField when selecting the '...
How to reproduce: 1. Open the user's attached project 2. In the Project window select the 'Test' Asset 3. Try to select the 'Everyth... Read more
Targets array error with no line number or class name when selecting an ...
Reproduction steps: 1. Open attached project "TargetErrors.zip" and scene "BugScene" 2. In Package Manage, import attached packages ... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce: 1. Open user-submitted project (PointerEventBroken.zip) 2. Open the SampleScene 3. Enter Play Mode 4. In the Game ... Read more
An array element's content is not deleted when selecting the element in ...
How to reproduce: 1. Open the attached 'project-1260899.zip' project 2. Select 'Cube' in the Hierarchy window 3. In the Inspector wi... Read more
Array elements' content does not align with other fields in the Inspecto...
How to reproduce: 1. Open the attached 'project-1260904.zip' project 2. In the Hierarchy window select 'Cube' 3. Observe the 'Materi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support