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Move tool glitches when using Vertex snapping
How to reproduce: 1. Open the attached 'New Unity Project.zip' project 2. Open 'SampleScene' and select 'Cube(1)' 3. Make sure that ... Read more
[Mac] Event.modifiers are not detected when EventType.KeyDown is used
How to reproduce: 1. Open the attached project ("case_1156398") 2. Create a new GameObject 3. Attach "Test" script to the object 4.... Read more
Value of a variable in the scene is reset to the original prefab value o...
How to reproduce: 1. Open attached project "Case_1159768_repro.zip" 2. Select "OBJE" GameObject in the Hierarchy 3. Click "SetA" but... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce: 1. Download and open the attached project 'WidePropertyField.zip' 2. Open Tools -> Test 3. Set Wide Mode to True b... Read more
GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce: 1. Open the attached 'project-1222547.zip' 2. In the Editor select 'Test' > 'GUIWindow Demo' 3. Try interacting wi... Read more
[IMGUI] GameObjects or Menu scaling for 4k monitor is always distorted
For 4k monitors, when UI scaling is increased from the preferences window the file menu does not get scaled whereas the gameObjects ... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce: 1. Open the user's attached project 2. Open the Console (Window > General > Console) 3. In the top menu bar select... Read more
IMGUI's EditorGUI.IntSlider causes a StackOverflow and crashes after a f...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In the Editor select Window -> IntSliderIssue 3. Observe the ... Read more
Editor crashes after a few StackOverflow errors when OnGUI() method has ...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In the Editor select Window -> IntSliderIssue 3. Observe the ... Read more
Errors are thrown when adding On Click actions on multiple GameObjects w...
How to reproduce: 1. Create a new Unity project 2. Add an empty GameObject 3. Add a 'Button' Component to the object 4. Duplicate th... Read more
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