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Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce: 1. Open the user-submitted project ("BugRepro.zip") 2. Click on Test/Window and dock its Window 3. Maximize and Mi... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce: 1. Open attached project 2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder 3. P... Read more
[IMGUI] "Double Buffered" properties appear over the list of Update Zone...
When Updated Zones list has more than 1 zones in the list and "Double Buffered" property is enabled then "Swap (Double Buffer)" prop... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
Cycling between objects with Custom Editor script's materials results in...
How to reproduce: 1. Open attached project "Material_errors_stripped.zip" and scene "SampleScene" 2. In Hierarchy window, expand "B... Read more
TreeView without MultiColumnHeader has no Horizontal Slider
How to reproduce: 1. Open the attached "19.3.zip" Project 2. Open window via TreeView Examples > Simple TreeView 3. Resize the windo... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce: 1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene" 2. Enter Play Mode 3. Observe the ... Read more
Errors in UnityEditor.EditorGUIUtility.get_currentViewWidth when Particl...
How to reproduce: 1. Open the attached project "ParticleSystemShapeUI.zip" and scene "SampleScene" 2. Select "ParticleSystem (no par... Read more
Changing the Group field on a Toggle component doesn't mark the scene as...
How to reproduce: 1. Open the attached "case_1141606-ToggleGroupNoSave" project 2. Open scene "Scene1" 3. Select "Toggle" in the Hie... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps: 1. Expose a gradient 2. Edit the exposed gradient in the inspector 3. Undo the gradient change while the gradient windo... Read more
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