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Undo SetCurrentGroupName() is overriden by RecordObjects() when using Redo
Steps to reproduce:1. Open project contained in "bug1.zip"2. Enter "Main" scene3. Select Main Camera and Directional Light gameobjec... Read more
Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...
Steps to reproduce: 1. Open attached project2. In Project tab, select "Test.cs"3. Close Unity Editor and observe a crash Reproduced ... Read more
Vertical text is blurry. (example: Rect Transform anchor presets)
1. Open the attached project2. Open "testscene" scene (it has Canvas and Button)3. Select Button in Hierarchy4. Look at Inspector an... Read more
EditorGUIUtility.labelWidth inconsistent between Layout and Repaint passes
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Select "Inspector Helper" in hierarchy4. Resize inspector of "Ins... Read more
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
Can't tab to Tiling and Offset properties in material
Tabbing through the properties doesn't work consistentlyRepro:1. Put a material on a cube object2. Select one of the properties of t... Read more
Box for multiline tooltips isn't sized correctly when hovering mouse ove...
To reproduce:1.Download and Open attached project2.Open user created editor window by going to Menu->Tooltip Bug ->MyWindow3.H... Read more
Rich text markup disappears from input field when editing
1) What happened Rich text markup disappears from input field when editing the text of a Text Mesh. Instead it's applied to the text... Read more
Multi - editing a property changes it only for one object if objects hav...
To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more
Animation add property window selection fails when clicking fast
Steps to reproduce: 1. Create new project.2. Create particle system. (Any other object works really)3. Create animator and assign it... Read more
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