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Elements in the Inspector disappear when using EditorGUI.BeginProperty a...
How to reproduce: 1. Open the attached '1334600.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the 'Test' GameObject ... Read more
ScrollView goes wacky when adding a Vertical layout group
How to reproduce: 1. Open user's project ("ScrollViewLayoutBugReport.zip") 2. In the Hierarchy create UI > Scroll View 3. Select Scr... Read more
[Regression] Repaint and Layout OnGUI events don't update mousePosition ...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the "mouse position" text field in the Game Vie... Read more
RectTransform Position and Width properties remain inaccessible after re...
The RectTransform Position and Width properties remain inaccessible after removal of LayoutElement and VerticalLayoutGroup component... Read more
"Plus" icon is missing on the Add Package button in the Package Manager ...
Steps to reproduce: 1. Create/Open any project 2. Open Window->Package Manager Expected result: "Plus" icon is on the Add Package ... Read more
A null reference exception is thrown when trying to access EditorStyles....
How to reproduce: 1. Open the attached 'project-1231054.zip' project 2. Select the 'TestEditor' in the Hierarchy window 3. Open the ... Read more
GUIContent with Texture does not follow GUILayout.Width style
How to reproduce: 1. Open the user's project 2. Open Tools > Example Expected result: "Test 1" and "Test 2" Width is 150 Actual res... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more
[Improved Prefab] "Apply all" and "Revert All" button is clipped under o...
"Apply all" and "Revert All" button is clipped under override window Steps to repro: 1. Create a new project 2. Darg "Main Camera" ... Read more
SerializedProperty children not visible when put in horizontal group
To reproduce: 1. Open the attached project (Bugtest.zip) 2. Open the Test -> EditorWindowTest window 3. Observe that elements of ar... Read more
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