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GUIUtility.ScreenToGUIPoint always returns (0, 0) when used in Update()
To reproduce: 1. Open 'ErrorPOC' project 2. Play scene 3. Click RMB in game view window Expected: Input.mousePosition and ScreenToG... Read more
Material override tag casing is ignored after being set the first time
Reproduction steps: 1. Open the attached project 2. Click on Assets/material.mat to view it in the inspector 3. Enable the Debug Ins... Read more
An error "Destroying object "" is not allowed at this time" shows up, wh...
Reproduction steps: 1. Open the attached project; 2. Open the scene "IssueScene"; 3. Go to Main Camera -> Volumetric Fog -> General ... Read more
Script component properties overlap with other component in the Inspecto...
How to reproduce: 1. Open the user's attached project 2. Open scene New Scene 3. In the Hierarchy window, select "GameObject" 4. In ... Read more
GUI Windows are non-interactive when instantiated in a custom Editor window
How to reproduce: 1. Open the attached 'project-1222547.zip' 2. In the Editor select 'Test' > 'GUIWindow Demo' 3. Try interacting wi... Read more
[IMGUI] Game window can not be resized by dragging down in 2 by 3 layout
Game Window can not be resized by dragging down in 2 by 3 layout Steps to Reproduce: 1. Create a new project 2. Change layout to 2... Read more
Multiple errors get thrown when double-clicking on the Debug.Log message...
How to reproduce: 1. Open the attached '1340915.zip' project 2. Open the 'SampleScene' 3. Enter the Play mode 4. In the Console doub... Read more
[IMGUI] GUILayout.TextField saves only first digit
Steps to reproduce: 1) Download attached project and open in Unity 2) Play the Menu scene 3) Try writing numbers in Object Count: f... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > Resources > "Test Array In Array" 3. In the Inspe... Read more
Drawing ReorderableList in custom PropertyDrawer causes rendering issues
Drawing a Serialized property with custom PropertyDrawer which draws ReorderableList causes rendering issues in the said list. The i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file