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ManagedReference array elements get drawn with wrong PropertyDrawers aft...
Reproduction steps: 1. Open attached project "ManagedReferencePropertyDrawer" 2. Create an empty GameObject and add a component of t... Read more
IMGUI's EditorGUI.IntSlider causes a StackOverflow and crashes after a f...
How to reproduce: 1. Open attached project "New Unity Project.zip" 2. In the Editor select Window -> IntSliderIssue 3. Observe the ... Read more
[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce: 1. Open attached project ("case_1043212-HiDPITest.zip") 2. Open scene "ggg" 3. Select "GameObject" in Hierarchy 4.... Read more
"MissingMethodException" Error When Selecting default Text Mesh Pro GUI ...
To reproduce: 1. Open attached Unity project "TMP Bug Crusher.zip" 2. Open "main" scene 3. In the hierarchy, navigate to Canvas --> ... Read more
EditorGUI.DrawPreviewTexture stops rendering when mouse leaves focus of ...
Steps to reproduce: 1. Open user attached project "BitSignal2017.zip" 2. Find "GameHandler" object in Hierarchy 3. Find Ship Factory... Read more
Changing material on custom UI instantly reverts the changes
Reproduction steps: 1. Open the attached project in Unity 2. Open the scene 3. In the hierarchy go to: HexDrawer -> WhiteMap -> [0,0... Read more
Services Tab is opened after restarting Unity
Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to rep... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce: 1. Open the attached project "Hinges.zip" 2. Open SampleScene 3. Add another Inspector tab and dock it somewhere v... Read more
[Services] Titles and external links under services appear to be flicker...
On resizing the Project Settings window, the texts under services containing links for docs/dashboard and titles appear to be flicke... Read more
IMGUI Debugger has no visible separator between Instructions list and In...
How to reproduce: 1. Create a new project 2. Open IMGUI Debugger window (Window->Analysis->IMGUI Debugger) 3. Select anything from I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file