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EventType.mouseUp not fired when the cursor is located outside of the E...
How to reproduce: 1. Open the attached '1275520.zip' project 2. Select the 'BugReport' > 'TestCode' 3. Click and hold the left mouse... Read more
[Undo] Add component button is overlapping on Default Material after und...
When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more
Editor performance loss when selecting an object in the Select Object wi...
How to reproduce: 1. Open the attached project "1285432.zip" 2. In the Hierarchy select "Test" 3. Navigate to the Inspector window 4... Read more
Rectangles that are drawn by GUILayout.Window have spacings in between w...
How to reproduce: 1. Open attached "Test.zip" project and main scene 2. Enter the Play mode 3. Observe the Custom Test window Expec... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce: 1. Open the attached project "Hinges.zip" 2. Open SampleScene 3. Add another Inspector tab and dock it somewhere v... Read more
Scroll bars keeps scrolling up and down when holding down the left mouse...
Reproduction steps: 1. Open the attached "scrolls.zip" project 2. In the Hierarchy window, hold down the left mouse button on the le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects