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After adding IL2CPP Scripting Backend support Builds crash
How to reproduce:1. Open the user's attached project2. Open the “Scene” Scene (Assets/_Project/Scenes/Scene.unity)3. Click on Assets... Read more
[IL2CPP] Build fails to compile when Development Build option is enabled
Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more
[Mobile][IL2CPP] “UnitySynchronizationContext.ExecuteTasks” calls take l...
Reproduction steps:1. Open the user’s attached “Camera.zip“ project2. Build and Run for Android with “Development Build“ and “Autoco... Read more
Build fails when building with a linked static library in the project
How to reproduce:1. Open the attached user project2. Build And Run (File > Build And Run) Expected result: Build is builtActual r... Read more
IL2CPP Build fails when UniTask variable is declared in the struct
Reproduction steps: Open the attached project (“IL2CPPUniTaskBug.zip“) Select Scene Assets/Scenes/SampleScene Build Project File>... Read more
Unable to access KnownFolders.Objects3D folder using System.IO API when ...
How to reproduce:1. Open the attached project "TestProject.zip"2. Build the project for UWP3. Open the built project4. Deploy the pr... Read more
[IL2CPP] Windows builds fails when using VS 2022 17.4.0 Preview
How to reproduce:1. Download and install Visual Studio 2022 17.4.0 Preview 5.02. Open attached project “My Project.zip“, or create a... Read more
Monitor.Wait returns false when running tests with IL2CPP
How to reproduce:1. Open the user-attached project “MonitorWaitBug”2. Click Window → General → Test Runner3. Click Run All Tests (St... Read more
[IL2CPP] Using a Service Locator to retrieve a static list of classes do...
Steps to reproduce:1. Open the attached user's project "TapTapTap.zip"2. Make sure to install this package https://github.com/Studio... Read more
[IL2CPP] UI Toolkit ListView with Virtualization Method set to DynamicHe...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Press File → Build And Run In Player observe the num... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Handles.Repaint called outside an editor OnGUI" error is thrown in the Console when creating a new Tile Palette from the Tile Palette Overlay in Scene view
- UI Shader Graph’s Main Preview has a right-click context menu with different preview options which do not work for a UI Shader Graph and does nothing when clicked
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles