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[Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), code 1 (SEGV...
Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps:1. Open the attached Unity project "DateIssue.zip"2. Go to File > Build Settings3. Build and Run the app on an... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps:1. Open the attached project "MirrorExample.zip"2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.unity... Read more
Ternary operation with implicit type conversion from byte returns incorr...
How to reproduce:1. Open the attached project "Webglconvertion.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Observe the resul... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps:1. Open project "TestProject.zip"2. Open the Build Settings window in File > Build Settings3. Set Platform to ... Read more
Windows Standalone Player build exits with non-zero code when scripting ...
Reproduction steps:1. Open project "shutdown-test.zip"2. Open Build Settings window in File > Build Settings3. Change platform to... Read more
"Exception: Unity.IL2CPP.Building.BuilderFailedException" error during B...
How to reproduce:1. Open the attached project "VungleTest.zip"2. Open File>Build Settings...3. Build the project Expected results... Read more
Crash when validating assets using custom script while "Use incremental ...
Reproduction steps:1. Open the user's attached project2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is ... Read more
Directory.GetFiles() throws an error when used in il2cpp build on Windows7
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Configuration3. Set S... Read more
IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce:1. Open the attached “SystemDrawingBug.zip” project2. Build with IL2CPP Scripting Backend Expected result: Build is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning