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Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce: 1. Open the attached project "OpenReadCrash.zip" 2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps: 1. Open the attached project "MirrorExample.zip" 2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.uni... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Open the "testbed.unity" Scene 3. In the Editor open the An... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps: 1. Open the attached project ("1379777R.zip") 2. Open Build Settings and tick "Development Build", "Script Debug... Read more
Create Visual Studio Project Fails for Windows Desktop in IL2CPP Builds
How to reproduce 1. In a Windows editor open an existing project or create a new Unity project 2. In Build Settings set the platform... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps: 1. Open the user's attached project "SqliteTest.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Buil... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps: 1. Open the attached project 2. Build the player with IL2CPP 3. Play "MirrorIgnorance Demo" scene 4. Press Host ... Read more
[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet'...
How to reproduce: 1. Download the attached project '1141571_IL2CPP-Bee.zip' 2. Build the project Expected result: The build is comp... Read more
[IL2CPP] Unobserved "Collection was modified" exception appears after bu...
Reproduction steps: 1. Download and open the attached "Repro.zip" project 2. Build the project for standalone with the profiler atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window