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Player crash on System.Net.Http.HttpClient when awaiting network response
How to reproduce: 1. Open the attached project from "BugRepro.zip" 2. Disable your internet connection 3. Navigate to "File" -> "Bui... Read more
Player crashes when calling File.OpenRead and catching exception in asyn...
How to reproduce: 1. Open the attached project "OpenReadCrash.zip" 2. Make sure the Scripting Backend is set to IL2CPP in the Player... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps: 1. Open the attached project "MirrorExample.zip" 2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.uni... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps: 1. Open the attached Unity project "ErrorBug.zip" 2. Open the "testbed.unity" Scene 3. In the Editor open the An... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps: 1. Open the attached project ("1379777R.zip") 2. Open Build Settings and tick "Development Build", "Script Debug... Read more
Create Visual Studio Project Fails for Windows Desktop in IL2CPP Builds
How to reproduce 1. In a Windows editor open an existing project or create a new Unity project 2. In Build Settings set the platform... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps: 1. Open the user's attached project "SqliteTest.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Buil... Read more
Crash on InvokeWithThrow when using push-to-talk in IL2CPP player
Reproduction steps: 1. Open the attached project 2. Build the player with IL2CPP 3. Play "MirrorIgnorance Demo" scene 4. Press Host ... Read more
[IL2CPP] Build fails with 'artifacts/tundra.dag.json does not exist yet'...
How to reproduce: 1. Download the attached project '1141571_IL2CPP-Bee.zip' 2. Build the project Expected result: The build is comp... Read more
[IL2CPP] Unobserved "Collection was modified" exception appears after bu...
Reproduction steps: 1. Download and open the attached "Repro.zip" project 2. Build the project for standalone with the profiler atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device