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[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps:1. Open the attached project "IL2CPPissue.zip"2. Open the "SampleScene.unity" Scene3. In the Editor, go to File &... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
[Mobile] Unity China version projects crash when Unity Analytics is disa...
Mobile build crashes in projects created with Unity China versions when Unity Analytics is disabled and IL2CPP Strip Engine Code mod... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce:1. Open the attached project "1347245.zip"2. In the Build Settings, change the build platform to Android3. Open Pla... Read more
Player crashes when running a recursive function with Script Debugging e...
How to reproduce:1. Open the attached project "FrameAssertTest.zip"2. Open "SampleScene" Scene3. Open Project Settings and switch to... Read more
Android build fails when using ArmV7 Target Architecture
Reproduction steps:1. Open the user's attached project2. In the Main Menu go to Build Settings -> Project Settings -> Player -... Read more
"method doesn't exist in target framework" errors when building UWP Buil...
How to reproduce:1. Open the attached project "energybar.zip"2. Build And Run the project (File>Build And Run) Expected results: ... Read more
[Android][IL2CPP] Boxed integer is not equal to itself when project is b...
Reproduction steps:1. Open the attached user's project "Il2cppproj.zip"2. Go to Project settings > Player > Other settings and... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce:1. Open the attached project "UnityBeta2102.2.11Crash.zip"2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce:1. Open the attached user's project 'IL2CPP_Error_2020.zip'2. Build And Run on Android3. Observe logs in the Consol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used