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[IL2CPP] DownloadHandlerScript overrides not invoked when Managed Stripp...
How to reproduce: 1. Open the attached project's "case_1358586-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Vi... Read more
[Serialization] [IL2CPP] BinaryFormatter.Deserialize method fails to des...
How to reproduce: 1. Open the attached Unity project ("1361559_2021.2.0a18_repro.zip") 2. Build And Run Expected result: dummyFloat... Read more
[IL2CPP] Build fails on a project that uses IO.Ably.dll when Managed Str...
How to reproduce: 1. Open the attached project "My project.zip" 2. Open Project Settings window and select Player category 3. In the... Read more
[IL2CPP][Mono][Android] Unable to Find entrypoint 'getdomainname' in 'li...
How to reproduce: 1. Open the attached project "1351027.zip" 2. Connect Android device 3. In Build settings, select Android as build... Read more
[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...
How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more
IL2CPP Player crash
Reproduction steps: 1. Open the user's attached project "BugRepro.zip" 2. Go to Assets > Scenes and open "SampleScene.unity" 3. Go t... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce: 1. Open user-submitted project 2. Navigate to Edit --> Project Settings --> Player --> Other Settings 3. Make sure... Read more
"compiler limit: token overflowed internal buffer" error when a IL2CPP b...
Reproduction steps: 1. Open the attached "UWP_FatalError.zip" project 2. Select IL2CPP Scripting Backend in Player Settings 3. Build... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce: 1. Open the attached project "1347245.zip" 2. In the Build Settings, change the build platform to Android 3. Open ... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow