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IL2CPP Scripting Backend build fails when using function pointers in a s...
Reproduction steps:1. Open the attached "1356723.zip" project2. Go to Player Settings (File > Build Settings > Player Settings... Read more
[XR][Hololens 2] stack overflow crash calling GameAssembly.dll!InputDevi...
I'm hitting a stack overflow in the XR automation URP end to end test project a few seconds after launching it on the Hololens 2. &g... Read more
[Android][IL2CPP] SendTimeout returns incorrect values when project is b...
How to reproduce:1. Open the attached "1403251_Repro.zip" project2. Build and Run the "ScampleScene" on an Android device3. In the a... Read more
Unneccessary MonoBehaviours included because UnityRootStrategy command l...
How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more
[Android] [IL2CPP] JAR file not included in build when building APK with...
How to reproduce:1. Open the attached project "JARbug.zip"2. In the Menu bar go to File > Build Settings3. Connect Android device... Read more
IL2CPP build fails
How to reproduce:1. Open the attached "BugRepro.zip" project2. Check if scripting backend is set to "IL2CPP", Build player. Expected... Read more
IL2CPP Player crashes when calling a C# 9.0 function pointer
Reproduction steps:1. Open the attached "FunctionPtrRepro.zip" project2. Go to Player Settings (File > Build Settings > Player... Read more
It is not possible to add custom linker steps due to a problem with the ...
How to reproduce:1. Open the "UnityLinkerTests_.7z" with Visual Studio2. Go to Test -> Run All Tests Expected result: Tests are s... Read more
[IL2CPP] AutoResetEvent.Handle returning wrapper to handle and not handl...
How to reproduce:1. Download and open the attached project2. Build the project2. Open Build\UnityAutoResetEvent_BackUpThisFolder_But... Read more
All about bugs
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