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[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce:1. Open the attached project named "Case_1232169"2. Open the Build Settings3. Check if the "OpenThis" Scene was inc... Read more
IL2CPP Build freezes right after the splash screen when it was built usi...
How to reproduce:1. Open the attached project named "Case_1232157"2. Open the Build Settings3. Check if "OpenThis" Scene is included... Read more
[IL2CPP] Build failure when using Il2CppCompilerConfiguration.Master and...
How to reproduce:1. Open attached project "794491_ProjectWilsonRepro.zip"2. In Project settings open Player -> Other Settings -&g... Read more
Build process for IL2CPP completely freezes the Editor when Visual Studi...
How to reproduce:1. Open the attached project named "Case_1232153"2. Open the Build Settings window2. Build the "OpenThis" Scene usi... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more
Socket constructor throws ArgumentException on IL2CPP when initializing ...
How to reproduce:1. Open the attached "TcpListenerTestUWP.zip" project2. Build and run to Standalone (make sure that development Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window