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0
votes
By Design

[Mac] [IL2CPP] Build fails because of uncaught System.TypeInitialization...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1173216-MultiGraphicToggleTest.zip")2. Make Mac (IL2CPP) build3. Inspect the co... Read more

5
votes
Fixed

[IL2CPP] UnityLinker.exe error is thrown when building a Player with Vuf...

IL2CPP

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Aug 21, 2019

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Version/s: 2019.3.0a10, 2019.3.0a12, 2020.1.0a1

To reproduce: 1. Open Unity and create a New Project2. Via Package Manager add Vuforia3. In Player Settings check "Vuforia Augmented... Read more

0
votes
By Design

[IL2CPP] x86 Player craches when an calling a native plug-in

IL2CPP

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Aug 20, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.13f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Build a Standalone player- Target Platform: Windows- Architecture: x86- Scripting ... Read more

0
votes
Fixed

[IL2CPP] Nullable value causes 'Debug Assertion Failed' error in Debug P...

IL2CPP

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Aug 28, 2019

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Version/s: 2018.3.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12, 2020.1.0a2

Steps to reproduce:1. Download 1179877_repro.zip2. Build a Standalone player- Scripting backend: IL2CPP- C++ Compiler Configuration:... Read more

0
votes
Fixed

Crash when running IL2CPP build that uses System.BufferCopy

IL2CPP

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Jun 03, 2022

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Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15

Reproduction steps:1. Open the user's attached project2. Build and Run it Expected result: The build runs without crashing after it ... Read more

0
votes
Fixed

[2021.1] IL2CPP build fails due to a crash in Tundra (introduced by 0-ch...

IL2CPP

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Apr 09, 2021

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Version/s: 2020.3

Reported on Forums: https://forum.unity.com/threads/il2cpp-development-build-fails-since-unity-2020-2.1084859/#post-6991988 In some ... Read more

5
votes
Fixed

IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...

IL2CPP

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Feb 27, 2021

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Version/s: 2020.2.3f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more

0
votes
Fixed

[MacOS][IL2CPP] Building Android IL2CPP project takes hours longer than ...

IL2CPP

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Aug 22, 2019

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Version/s: 2018.4, 2019.1, 2019.1.12f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "sh2-Unity-.zip" project2. Build for iOS3. Note the time it takes4. Build for Android IL2CPP, ARMv7/ARM64... Read more

0
votes
By Design

[IL2CPP] IL2CPP generated code doesn't work, while Mono does

IL2CPP

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Aug 30, 2019

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Version/s: 2018.4, 2019.1, 2019.1.9f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "swagger-il2cpp.zip" project2. Build & Run for Android with Mono Scripting Backend3. Press the "Statu... Read more

0
votes
By Design

[Mobile]Build fails on iOS or Android platform when DLL compiled for C# ...

IL2CPP

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Sep 04, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached il2cppbug.zip project2. Build for iOS or Android platform Actual: Build fails with error:stdou... Read more

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