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[IL2CPP] System.Diagnostics.Stopwatch changes its Time when there is a c...
To reproduce: 1. Download attached "stopwatch.unity.zip" project and open in Unity2. Open "New Scene" scene3. Build for iOS or macOS... Read more
Mathf.Approximately on similar values do not return true in IL2CPP Stand...
How to reproduce:1. Open attached project "mathf.approx bug.zip" and scene "Main"2. Enter Play mode3. In Game View, press "Begin" bu... Read more
[IL2CPP] The sockaddr_un structure is not properly filled when trying to...
The IL2CPP runtime does not properly fill the sockaddr_un structure that is passed to the bind() or connect() system calls when tryi... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps:1. Open the attached project ("1323772R.zip")2. Open the "SampleScene" scene3. Make sure Scripting Backend is set... Read more
[iOS] ARM64 branch out of range (747396072 max is +/-128MB) Xcode error ...
How to reproduce:1. Open the 728989.zip project2. Build the project for iOS with "development build" and "script debugging" enabled3... Read more
[IL2CPP] Project with NHibernate library fails to Build when using IL2CP...
Reproduction steps:1. Open the attached project "1414799.zip"2. Build the project using IL2CPP Scripting Backend Expected result: Bu... Read more
[Android] IL2CPP Build fails when building ARMv64 architecture
To reproduce:1. Open the user's attached project2. Make sure Scripting Backend is set to IL2CPP3. Make sure Target Architecture is s... Read more
[IL2CPP] Player has incorrect ServicePointManager.DefaultConnectionLimit
Steps to reproduce:1. Download 1156607_repro.zip project2. Build project for standalone with IL2CPP backend3. Launch player4. Notice... Read more
[IL2CPP][WebGL] Build fails when multidimensional arrays are present in ...
Reproduction steps: 1. Open "BoolMatrix3DTest.zip" project2. Build for WebGL3. Notice error: "IL2CPP error for type 'Test' in assemb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved