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Debugging with async/await doesn't work when using IL2CPP
When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more
[macOS][IL2CPP] Build fails when using IL2CPP as Scripting Backend
Steps: 1. Create a New Project 2. Player Settings > Other Settings > Scripting Backend > IL2CPP 3. Build for Standalone Result: bu... Read more
Registry.GetValue crashes Unity build when using IL2CPP
Steps to reproduce: 1. Add a Registry string value: Path: "HKEY_LOCAL_MACHINE\\SOFTWARE\\VRstudios" Name: "EnableDebugPath" Value: "... Read more
[Android] [IL2CPP] JAR file not included in build when building APK with...
How to reproduce: 1. Open the attached project "JARbug.zip" 2. In the Menu bar go to File > Build Settings 3. Connect Android device... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps: 1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip" 2. Build on Android platform (IL2CPP) ... Read more
No debug information for NativeArray<T> objects available when debugging...
Steps to reproduce: 1. Open the attached project (case_1215119.zip) 2. Build the project as Standalone with Scripting Backend set to... Read more
[IL2CPP] Project Build process fails due GetObjects function
To reproduce: 1. Download the attached project "il2cpp_gen_bug.zip" and open in Unity 2. Open "SampleScene" scene 3. Go to Edit > P... Read more
[IL2CPP] Compiling with IL2CPP and 'script debugging enabled' the perfor...
This cross-platform issue reproduces on all IL2CPP capable platforms, including 'PC, Mac & Linux Standalone'. Performance of code i... Read more
[IL2CPP] [iOS] "Not found associated module for breakpoint" error in Rid...
Reproduction steps: 1. Make sure you have Rider code Editor. 2. Make sure iOS device has SIM card inserted and Mobile Data is toggle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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