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votes
Active

Invoking System.Collections.IEnumerable.GetEnumerator() fails on native ...

IL2CPP

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Feb 07, 2017

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Version: 5.6.0b3

That means it fails on native objects that implement IIterable/IMapView/IVectorView/any other interface which when projected to CLR ... Read more

0
votes
Fixed

Attempting to call IReadOnlyCollection<T> methods on T[] fails on IL2CPP

IL2CPP

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Feb 07, 2017

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Version: 5.6.0b3

It throws an exception when trying to do so: System.MethodAccessException: Attempt to access method 'System.Collections.Generic.IRe... Read more

0
votes
By Design

NotSupportedExceptions or MissingMethodExceptions are thrown when projec...

IL2CPP

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Jan 30, 2017

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Version: 5.6.0b5

Reproduction steps: 1. Open the attached project 2. Switch to Android build 3. Build and run the project on Android device 4. Check ... Read more

0
votes
By Design

First IL2CPP build of specific project takes 3-5x longer to build

IL2CPP

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Feb 03, 2017

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Version: 5.5.1p1

To reproduce: 1) Open attached project 2) Build it On first build, WebGL takes 10 minutes while Android takes whole 20 minutes On s... Read more

0
votes
Fix in review

[IL2CPP] Crash in UpdateAllSkinnedMeshes with Engine Code Stripping on i...

IL2CPP

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Jan 23, 2017

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Version: 5.6.0b5

All iOS projects made with IL2CPP and Engine Code Stripping crash on startup in UpdateAllSkinnedMeshes(). Steps to reproduce: 1) Cr... Read more

0
votes
Active

The AssemblyHelper cannot find an assembly in a sub directory.

IL2CPP

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Jan 12, 2017

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Version: 5.5.0f3

Steps to reproduce: 1) Open the attached project. 2) Build for iOS. Errors show up in the console: ArgumentException: The Assembly... Read more

0
votes
Fixed

IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...

IL2CPP

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Jan 05, 2017

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Version: 5.5.0p3

How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more

0
votes
Fix in review

[IL2CPP] Crash while scene is loading with "RuntimeInvoker...Il2CppObjec...

IL2CPP

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Jan 06, 2017

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Version: 5.5.0p3

Reproduction steps: 1. Open the attached project. 2. Built and run it for iOS. 3. Click "Play". - Application crashes: * thread #... Read more

0
votes
By Design

UnusedBytecodeStripper2.exe did not run properly when building Android p...

IL2CPP

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Nov 21, 2016

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Version: 5.4.3f1

Reproduction steps: 1) Open user's attached project 2) Make sure Scripting Backend is set to IL2CPP 3) Try to build project -- Notic... Read more

0
votes
By Design

Encoding.GetEncoding("big5") failure when building with [IL2CPP]

IL2CPP

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Dec 27, 2016

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Version: 5.5.0f3

To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more

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