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An undefined symbol error is thrown when building with the -fembed-bitco...
Reproduction steps:1. Open the attached project “AndroidBeeError”2. Open the Build Settings File>Build Settings3. Press the Build... Read more
Dllimport Charset works incorrectly in IL2CPP Standalone Player
Steps to reproduce:1. Open user attached project2. In Player Settings, set Mono as Scripting Backend3. Build and run Standalone4. Ob... Read more
Unity fails to build a standalone build under il2cpp
Steps to reproduce:1. Open the attached project2. Build3. Observe the error Actual results: Unable to build, the errors are thrownEx... Read more
[iOS] MonoManager::GetScriptingClass takes a lot of Unity loading time
Reproduction Steps:1. Build project for iOS (building steps in edit)2. In Xcode build (profile) and launch Instruments3. Instruments... Read more
IL2CPP exe fails during building because of generated duplicated fields
To reproduce:1) Open attached project2) Build for WebGL IL2CPP.exe will fail, stopping the whole build. Reproduced in 2017.1.0f3, 20... Read more
[IL2CPP] Player crashes when deserializing certain JSON
How to reproduce:1. Open the attached project "UnityBeta2102.2.11Crash.zip"2. Make sure Scripting Backend is set to IL2CPP (Edit >... Read more
Decompressing a DeflateStream under IL2CPP misses a few bytes
Reproduction steps:1. Open the attached “Repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Build And Run the proje... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce:1. Download 1128665_repro.zip2. Build project for Standalone with IL2CPP backend Actual results: Build fails with... Read more
Android build with IL2CPP scripting back-end crashes when using Linq
To reproduce:1. Open attached project2. Build it for Android on IL2CPP scripting back-end Expected: application does not crashActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs